The third release in Sony's MotorStorm game franchise, MotorStorm: Arctic Edge takes racers on the PlayStation Portable (PSP) to new heights as they battle each other across a the frozen wasteland of Alaska’s Arctic Edge. Containing 12 new tracks and eight vehicle classes, including new winter weather specific vehicles, the Snowcat and the Snow Machine, players will not only have to win, they will have to survive in online versus multiplayer races of up to eight players.
Racing the High Country Like all the games in the MotorStorm series, MotorStorm: Arctic Edge aims to deliver brutal, arcade style off-road racing, in this occasion in the breathtaking yet lethal and unpredictable setting of Alaska. Although the game features racing over all sorts of terrain, the majority of the action is set up and down high mountain slopes where plummeting temperatures ensure that there will be plenty, although varied levels of snow and ice. These conditions become more and more prominent as the game progresses and subsequent tracks take racers higher into the mountains. Yet as difficult and challenging as racing in these winter conditions is, the snow and ice is also designed to also be used to racer's advantage if they so choose. For example, the slopes above the game's 12 reversible tracks contain the capacity for sudden avalanches. These can be accidentally set off by the loud crash or explosions of vehicles, but can also be intentionally initiated by a well-timed horn. This means that a close competitor(s) that can't be shaken through driving skills alone can feasibly be buried in the snow with the blow of the horn. The caveat is that avalanches can also engulf the horn blower as well, so timing is everything. Ice bridges are another winter related feature that can be used to the racers' advantage. As the tracks wind up the mountain at higher elevations these arches will become more prominent, but they are not necessarily as stable as they might appear. This means that larger vehicles can feasibly destroy them before competitors can cross them and their remnants can even come crashing down on racers from above. Racers coming off turbo bursts will also quickly learn that the snowbanks found throughout the game can be used, just like the waterfalls in earlier MotorStorm games, to cool off engines headed towards a boil over. Together these inhospitable environments make for some of the most fun and challenging races Stormers have ever faced.
The Vehicles Action in MotorStorm: Arctic Edge takes place across three different racing altitudes. This means a variety of terrain and thus a variety of vehicle classes. Players of previous games in the series will recognize the inclusion of most of the classes from those games, including Bikes, ATVs, Buggies, Rally Cars, and Pluggers, but with grip at a premium, two new vehicles have been introduced to combat the ice, the cold and the snow - the Snowcat and the Snow Machine. With ice, heavy snow and destructible bridges a real factor in the game one has the power and size to blast through packed snow, while the other has the grip and pace to combat most of what the subzero conditions can throw at it. Regardless of the vehicle chosen, players can personalize their rides in the livery by updating with a selection of various parts including wheels, exhaust, spoilers, and sponsorship stickers.
Multiplayer and Photo Modes Racing requires competition. With that in mind MotorStorm: Arctic Edge provides plenty of racing options. All race types, including the single player option, accommodate up to eight vehicles. This keeps the racing frantic, without slowing down the game's frame rate. Players can also take the action online competing against each other wirelessly via the Ad Hoc Mode on the PSP, or by using Infrastructure Mode to make it to the summit of the online global leaderboards. Racers can also immortalize the moments of their greatest triumphs and defeats by activating Photo Mode which allows you to snap and save the best action photos and send to friends online.
Create Your own Soundtracks Have a set of tunes that you want to race to? MotorStorm: Arctic Edge lets players take advantage of the PSP's expandable memory to add music from a memory stick and create a full list of customized tunes to inspire each race as they choose.
Key Game Features
- Frigid Alaskan Environments - Tracks are modeled after the rugged Alaskan landscape featuring a unique blend of narrow mountain passes, giant ice caves, long ice bridges, and treacherous terrain. Players must battle through each race facing a number of weather conditions including snow, rain, and wind.
- New Vehicles - In addition to the six vehicle classes from the previous MotorStorm games players gain access to new vehicles classes available specifically to tackle the Alaskan terrain including the nimble Snow Machine (snowmobile) and more forceful Snow Cat.
- New Tracks - 12 available tracks that show off the unpredictable nature of the rough Alaskan setting. Each of the tracks will be accessible to race in reverse for added race variety.
- Multiplayer Racing Action - Up to eight player online as well as ad hoc racing. Global leaderboards are available to show off the top ranked players in all game modes as well as single player Time Attack.
- Bobsleigh corners - Vehicles power, slip, and spin through a variety of icy structures with only boost to provide control.
- Avalanches - Snow-baked terrain brings the imminent hazard of avalanches, triggered by players sounding their horn.
- Collapsing Ice Bridges - Travel over these in a heavy vehicle and risk the chance of it collapsing behind you.
- Customize Vehicles - Players can personalize each vehicle in the livery by updating with a selection of various parts including wheels, exhaust, spoilers, and sponsorship stickers. Players can also create their own liveries from a set of base patterns and decals.
- Photo Mode - Snap and save the best action photos and send to friends online.
- Artificial Intelligence - A.I. analyzes the race and surroundings and reacts in the most realistic manner possible. Not only will the competition try to win the race at all costs, but the AI will react to situations realistically, such as locating the best routes and changing the level of driving aggression based on player actions.
- Attacking and Offensive Driving - Players must not only try to win the race but survive against the other racers. Combat-like racing takes center stage as the vehicles are the weapons.
- Soundtrack - Players will have the opportunity to add music from a memory stick to create a full list of customized tunes to inspire each race.
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